Posts tonen met het label Bril -HMD. Alle posts tonen
Posts tonen met het label Bril -HMD. Alle posts tonen
zondag 29 april 2018
AR and VR Smart Glasses Market.
Smart Glasses is a wearable computer adding information to what the wearer observes. Smart glasses aims to provide life monitoring services, also it helps in creating a platform for taking photos and video clips. Virtual Reality (VR) is a computer generated simulation of real life situation or environment. Augmented Reality (AR) is a technology that floors the computer generated enhancements to make it much more meaningful to interact with it. AR and VR are inverse reflections of each other. They are the medium to deliver the entertainment, and help us to change the way we visualize the data.
Growing demand for mobile applications and increasing popularity of e-commerce and online shopping are the major factors driving the growth of the market. Therefore, rising awareness regarding various cloud computing platforms is boosting the growth of the market. High adoption of cloud-based technology is one of the major factors driving the growth of the market.
zaterdag 28 april 2018
woensdag 18 april 2018
donderdag 23 november 2017
DJI Goggles Racing Edition
DJI Goggles Racing Edition (RE) are ready for action! Perfect for FPV, RC, and DIY enthusiasts, DJI's new FPV goggles feature a whole new look and feel, and they come with an OcuSync transmission module that you can attach to just about any RC vehicle. In this video, four friends take their DJI Goggles RE out racing and experience FPV like never before.
Website: www.dji.com
Website: www.dji.com
zondag 1 oktober 2017
Samsung maakt VR-bril met Windows.
Na bedrijven als Acer, Asus en Dell lijkt ook Samsung een virtualrealitybril te maken die gebruik zal maken van Windows Mixed Reality.
Een Twitter-gebruiker die de naam WalkingCat gebruikt, en die eerder ook al twitterde over onaangekondigde Windows-producten, plaatste afbeeldingen van de Samsung-headset online. Net als andere VR-brillen met Windows krijgt het Samsung-apparaat twee camera's aan de voorkant die de positie van de gebruiker en van de speciale controllers vaststellen. Aan de bril vast zit een koptelefoon van Samsung-dochtermerk AKG. Verdere specificaties zijn niet bekend. Het is ook onduidelijk wanneer de bril moet verschijnen.
Volgende maand komen de eerste Windows Mixed Reality-brillen op de markt. Met een update voor Windows 10 wordt ondersteuning voor virtual reality aan het besturingssysteem toegevoegd. De Windows-brillen, die verkrijgbaar zullen zijn voor prijzen vanaf 299 euro, gaan concurreren met de Oculus Rift en HTC Vive. Die duurdere VR-brillen zijn al sinds vorig jaar op de markt en bedienen vooral fanatieke gamers.
Een Twitter-gebruiker die de naam WalkingCat gebruikt, en die eerder ook al twitterde over onaangekondigde Windows-producten, plaatste afbeeldingen van de Samsung-headset online. Net als andere VR-brillen met Windows krijgt het Samsung-apparaat twee camera's aan de voorkant die de positie van de gebruiker en van de speciale controllers vaststellen. Aan de bril vast zit een koptelefoon van Samsung-dochtermerk AKG. Verdere specificaties zijn niet bekend. Het is ook onduidelijk wanneer de bril moet verschijnen.
Volgende maand komen de eerste Windows Mixed Reality-brillen op de markt. Met een update voor Windows 10 wordt ondersteuning voor virtual reality aan het besturingssysteem toegevoegd. De Windows-brillen, die verkrijgbaar zullen zijn voor prijzen vanaf 299 euro, gaan concurreren met de Oculus Rift en HTC Vive. Die duurdere VR-brillen zijn al sinds vorig jaar op de markt en bedienen vooral fanatieke gamers.
woensdag 30 november 2016
Microsoft HoloLens: Introducing SketchUp Viewer from Trimble.
Architectural designs come to life, providing a new level of real-world scale, proportion, and perspective. With SketchUp Viewer on HoloLens, Trimble is transforming 3D modeling as part of the design and construction process.
Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.
Full story
Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.
Full story
maandag 10 oktober 2016
Microsoft: FoveAR See-Through Near-Eye Display with Projected Augmented Reality.
“Optically see-through (OST) augmented reality glasses can overlay spatially-registered computer-generated content onto the real world. However, current optical designs and weight considerations limit their diagonal field of view to less than 40 degrees, making it difficult to create a sense of immersion or give the viewer an overview of the augmented reality space. We combine OST glasses with a projection-based spatial augmented reality display to achieve a novel display hybrid, called FoveAR, capable of greater than 100 degrees field of view, view dependent graphics, extended brightness and color, as well as interesting combinations of public and personal data display. We contribute details of our prototype implementation and an analysis of the interactive design space that our system enables. We also contribute four prototype experiences showcasing the capabilities of FoveAR as well as preliminary user feedback providing insights for enhancing future FoveAR experiences.”
zaterdag 26 maart 2016
Augmented & Virtual Reality Report - Forecast for 2025 | Goldman Sachs.
Virtual Reality ( VR ) and Augmented Reality ( AR ) have different use cases, technologies and market opportunities so it's important to distinquish between the two.
Virtual Reality immerses a user in an imagined or replicated world ( like videogames or movies ) or simulates presence in the real world ( like watching a sporting event live). Examples of hardware players in VR are Oculus. Sony Play Station VR, HTC Vive and Samsung Gear VR.
Augmented Reality overlays digital imagery onto the real world. Examples of hardware players in AR are Microsoft HoloLens, Google Glass and Magic Leap.
Virtual Reality immerses a user in an imagined or replicated world ( like videogames or movies ) or simulates presence in the real world ( like watching a sporting event live). Examples of hardware players in VR are Oculus. Sony Play Station VR, HTC Vive and Samsung Gear VR.
Augmented Reality overlays digital imagery onto the real world. Examples of hardware players in AR are Microsoft HoloLens, Google Glass and Magic Leap.
vrijdag 29 januari 2016
zaterdag 28 november 2015
Microsoft HoloLens: Partner Spotlight with Volvo Cars.
It is very cool.....
From giving customers a sensor’s vantage point to configuring cars in entirely new ways, Microsoft HoloLens is working to bring Volvo’s cutting edge car features to life in ways never before possible.
From giving customers a sensor’s vantage point to configuring cars in entirely new ways, Microsoft HoloLens is working to bring Volvo’s cutting edge car features to life in ways never before possible.
zondag 15 november 2015
ASUS WILL LAUNCH AN AUGMENTED REALITY HEADSET IN 2016.
The marketplace of virtual reality headsets is starting to become more clear: Oculus and the HTC Vive will be major top-tier players, while Samsung Gear and other low-cost phone mounts like Noon VR will target the casual viewer. However, in the realm of augmented reality, the Microsoft HoloLens has been the only mainstream contender. Until now.
Asus, the PC hardware manufacturer, is planning on releasing an augmented reality headset as early as 2016, according to CNET. While the exact price of the headset is still unknown, a low-cost offering could change the landscape of augmented reality, and bring it to people who might not be able to afford the premium HoloLens.
"It should be next year when we come out with a product," Shen said during an earnings webcast Wednesday. “We think AR will be very important for people's lives."
The developer’s version of HoloLens will cost $3000, and comments made in October by Asus chairman Jonney Shih indicate that their headset would cost less than Microsoft’s offering.
Asus has been known for taking risks with design in the past, as well as offering low-cost products that operate within the Microsoft ecosystem. You could even argue that the company has always been a bit ahead of their time. Their Transformer series could be seen as a predecessor to the iPad Pro, although not nearly as refined, and the PadFone, while ill-conceived, has the idea of a unified system that Microsoft is trying to push with their Continuum.
That being said, the company is well-known for making dependable, and professional-level gaming monitors, laptops, and desktop PCs.
We don’t know much about Asus’ augmented reality, like its price, release time, or even resolution. But we also don’t know much about the HoloLens, or augmented reality in general. Carefully curated demonstrations have sustainably hyped the product, but until Q1 2016 when the HoloLens developers’ kit ships, we won’t know how the technology stands.
zaterdag 14 november 2015
The new Samsung's Gear VR.
Samsung said its improved, cheaper Gear VR would arrive sometime in November, and it's clearly making good on its promise. Best Buy has started taking pre-orders for the virtual reality headset -- plunk down $100 and you should get your Gear VR on November 20th. It's not quite as low-cost as it sounds, since you'll need one of Samsung's 2015 flagship phones (such as a Galaxy S6 variant or the Galaxy Note 5) to make it work. Still, it might be worth the investment if you've been itching to try modern VR at home.
When Samsung announced the newest edition of its mobile virtual reality headset Gear VR, created in partnership with Oculus, it was less about hardware innovation and more of a statement: VR is consumer-ready. Yes, the headset's overall weight has been significantly reduced and its touchpad's been redesigned for easier access. But it's the combination of its $99 price point, range of compatible (and current) Samsung smartphones and multimedia content like Netflix that could finally usher this new medium into households everywhere. "Virtual reality that's accessible to consumers is still very young and so it was all about developing the ecosystem," said Jim Willson, director of immersive products and VR at Samsung, of GearVR's watershed moment. "We had to make sure there was enough content, both in terms of video content ... and on the gaming side."
dinsdag 3 november 2015
Mixed Reality (MREAL) - Canon EXPO Paris 2015
MREAL lets you review designs and prototype in 360° in a more immersive way than CAD, for efficient, effective and quicker problem solving during the Product Lifecycle Management process.
Find out more here: http://www.canon-europe.com/expo/tech...
This technology and its specifications are concepts only and cannot be purchased in Europe, the Middle East and Africa today. Details on future availability and final specifications are not currently available.
Find out more here: http://www.canon-europe.com/expo/tech...
This technology and its specifications are concepts only and cannot be purchased in Europe, the Middle East and Africa today. Details on future availability and final specifications are not currently available.
vrijdag 30 oktober 2015
ASUS HoloLens glasses.
Microsoft might not be the only one making a holographic augmented reality headset in the near future. The firm ASUS is "still evaluating" what these glasses would look like. Microsoft is quick to note it's trying to "create a category" with HoloLens -- it wants to see a full-fledged holographic display ecosystem, not just its own gear. Don't be surprised if the technology (eventually) hits the mainstream through ASUS and a slew of other familiar Windows hardware makers.
vrijdag 2 oktober 2015
La Phil - The Virtual Reality Orchestra.
Prepare to be fully immersed in a classical music experience unlike anything you’ve ever seen. We’re bringing Walt Disney Concert Hall to you with the VAN Beethoven mobile experience, touring Los Angeles September 11 through October 18. Put on the Oculus virtual reality headset and be transported to a 360° 3-D performance featuring the opening of Beethoven’s timeless Fifth Symphony performed by the LA Phil, and conducted by Music and Artistic Director Gustavo Dudamel.
More info here
More info here
zondag 23 augustus 2015
Studio Knol's classroom fuses digital and analogue tools.
Contemporary discourse on future learning environments became the catalyst for a cutting-edge spatial project, Pencil vs Pixel, by Dutch design collective Studio Knol. Developed for the MU art space and School Around, an initiative of the SintLucas Creative Community – with support from Anna Dekker, Christiaan Bakker and AugmentNL – the project featured an in-depth exploration of a physical classroom and its potential to evolve into a place for interactive learning.
Students used a new educational format to engage with a design topic included in their current curriculum. The project was divided into four phases that ranged from the entirely analogue to the wholly virtual, all of which were contained within a purpose-built learning space.
The interior was covered in 28-x-28-cm tiles, or ‘transformative blocks’, many displaying various textural identities. The first phase provided only analogue experiences based on physical interaction. The second and third phases combined analogue and digital components, and the final phase offered a totally virtual experience.
Although the project afforded interesting alternatives to today’s learning environments, the research was not aimed at changing the present educational system in the Netherlands, but at informing leaders in the debate on digitization in the classroom. One conclusion was that opportunities provided by digital tools do not invalidate the benefits of a hands-on schoolroom and its relevance to education.
Photos Corneel de Wilde
www.knol-ontwerp.nl
dinsdag 21 juli 2015
HoloLens could teach the next wave of doctors.
Microsoft is big on using HoloLens to advance science and education, but what will that actually look like? You might have a good idea after today. The company has posted a video showing how Case Western Reserve University would like to use the holographic computer to teach medicine. Students could walk around anatomical models to see how bones, muscles and organs work in the context of a human body without resorting to cadavers. They could also produce simulations that let future doctors fail in a relatively low-stress environment -- there's no live patient here, after all. Although it'll probably be a while before you have to don HoloLens to complete a PhD, this clip shows that it's no longer an outlandish concept.
dinsdag 7 juli 2015
Glasses used to make life easier for the elderly.
Source; www.inavateonthenet.net/
A 1.2 million euro research project at the Cluster of Excellence Cognitive Interactive Technology (CITEC) in Bielefeld University, Germany, has created a pair of smart glasses designed to help elderly people live more self-sufficient lives. The project, called ADAMAAS (Adaptive and Mobile Action Assistance in Daily Living Activities), uses intelligent glasses that provide intuitive support in everyday situations. The technology platform is being provided by eye-tracking specialist SensoMotoric Instruments.
The system will be able to identify problems in actual action processes, to react when mistakes are made, as well as to display situation and context dependent assistance in textual, visual or avatar based formats superimposed on a transparent virtual plane in the users’ field of view.
"ADAMAAS is the first adaptive and mobile assistance system that supports users in everyday action processes," says Professor Dr. Thomas Schack, who leads the research group Neurocognition and Action – Biomechanics (NCA) at CITEC.
The system will be able to identify problems in actual action processes and provide situation, context and specific help comment and hints on the virtual display in the users’ field of view in order to support the successful completion of an action. The glasses are meant to provide assistance for activities such as baking a cake, making coffee, repairing a bicycle, or even practicing yoga. ADAMAAS is particularly focused on elderly or disabled people. With the help of the assistive glasses, the hope is that these people will be able to live a self-sufficient life in an age appropriate way according to their mental and physical capabilities.
"In this project, different technologies are being combined, including memory research, eye tracking and vital parameter measurements (such as pulse or heart rate), object and action recognition (Computer Vision), as well as Augmented Reality with modern diagnostics and corrective intervention techniques," explains CITEC researcher Thomas Schack.
The goal of ADAMAAS is to get from a stationary diagnostic system to a mobile, dynamical- adaptive action support and monitoring system which is able to react to failures, to provide individualised prompting feedback for action support and to learn from experts on one hand and about the individual behavior of the user on the other hand. This distinguishes it from conventional head-mounted displays.
A 1.2 million euro research project at the Cluster of Excellence Cognitive Interactive Technology (CITEC) in Bielefeld University, Germany, has created a pair of smart glasses designed to help elderly people live more self-sufficient lives. The project, called ADAMAAS (Adaptive and Mobile Action Assistance in Daily Living Activities), uses intelligent glasses that provide intuitive support in everyday situations. The technology platform is being provided by eye-tracking specialist SensoMotoric Instruments.
The system will be able to identify problems in actual action processes, to react when mistakes are made, as well as to display situation and context dependent assistance in textual, visual or avatar based formats superimposed on a transparent virtual plane in the users’ field of view.
"ADAMAAS is the first adaptive and mobile assistance system that supports users in everyday action processes," says Professor Dr. Thomas Schack, who leads the research group Neurocognition and Action – Biomechanics (NCA) at CITEC.
The system will be able to identify problems in actual action processes and provide situation, context and specific help comment and hints on the virtual display in the users’ field of view in order to support the successful completion of an action. The glasses are meant to provide assistance for activities such as baking a cake, making coffee, repairing a bicycle, or even practicing yoga. ADAMAAS is particularly focused on elderly or disabled people. With the help of the assistive glasses, the hope is that these people will be able to live a self-sufficient life in an age appropriate way according to their mental and physical capabilities.
"In this project, different technologies are being combined, including memory research, eye tracking and vital parameter measurements (such as pulse or heart rate), object and action recognition (Computer Vision), as well as Augmented Reality with modern diagnostics and corrective intervention techniques," explains CITEC researcher Thomas Schack.
The goal of ADAMAAS is to get from a stationary diagnostic system to a mobile, dynamical- adaptive action support and monitoring system which is able to react to failures, to provide individualised prompting feedback for action support and to learn from experts on one hand and about the individual behavior of the user on the other hand. This distinguishes it from conventional head-mounted displays.
woensdag 1 juli 2015
Virtual Reality featured in Mini's.
The advent of Google Glass and Apple Watch has shown that our technological companions are about to change. We will soon all be consulting our smart watches. The mobile phones will then increasingly stay in our pockets.
Concepts such as networking and connectivity play a crucial role in the new technologies. The new technical aids are our interface to the Web, to other devices and to our data. In the future the new devices will be keeping us informed, showing us the way and making sure that we don’t miss any appointments. The virtual and real worlds will increasingly be merging as a result.
At the Shanghai car show, the makers of the Mini recently presented their latest development – a pair of data glasses for drivers. Similar to the Google spectacles, the glasses connect the wearer to their environment. Yet besides providing directions, speed and traffic information, the glasses also offer insights of an unusual kind. At particular points the driver can look right through the car itself to check the height of the kerb or to look out for possible obstacles. It is all made possible by the use of the very latest camera technology. And a smartphone link ensures that the flow of data continues even when the driver has left the car.
maandag 29 juni 2015
Samsung invests in another crowdfunded VR company.
SOURCE: Fove
Just because Samsung is extra-cozy with Oculus doesn't mean that it's putting all its virtual reality eggs in one basket. Samsung Ventures has invested an unspecified amount of cash into Fove, the company whose crowdfunded VR headset adjusts focus based on your gaze. There's no word of an official collaboration between the two companies, but it's not hard to see why a tech giant would pour money into this startup. Samsung is really eager to see VR take off -- Fove's work both creates healthier competition and provides the Korean firm with a technically advanced alternative to the established options.
Just because Samsung is extra-cozy with Oculus doesn't mean that it's putting all its virtual reality eggs in one basket. Samsung Ventures has invested an unspecified amount of cash into Fove, the company whose crowdfunded VR headset adjusts focus based on your gaze. There's no word of an official collaboration between the two companies, but it's not hard to see why a tech giant would pour money into this startup. Samsung is really eager to see VR take off -- Fove's work both creates healthier competition and provides the Korean firm with a technically advanced alternative to the established options.
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