Posts tonen met het label holografie. Alle posts tonen
Posts tonen met het label holografie. Alle posts tonen
dinsdag 19 december 2017
Deepframe - Large format Hologram
The Danish company that has shown small pyramid-shaped hologram-like displays at recent Digital Signage Expos will be showing a much larger take on mixed reality at the upcoming CES show in Las Vegas.
Realfiction will he unveiling DeepFrame, a large glass window that uses the reflection of an OLED display’s image to create an overlay on what people are looking at.
Here’s how it is described:
DeepFrame enables photorealistic images and videos to be viewed through a glass window in 4K resolution — without requiring spectators to use any special eyewear. The patent-pending technology makes it possible – for the first time ever – to integrate digital holograms directly into everyday settings and vistas; allowing a group of people to share the same MR experience simultaneously.
In development for more than two years, DeepFrame is based on a combination of existing technologies that have been refined through rigorous research and development. The display utilizes a curved 4K OLED screen to project an ultra-high-resolution image, video or animation, which is deflected and enlarged on a transparent custom-made glass optic. By tailoring the visual for a physical environment, a glasses-free, mixed-reality experience can be created for an audience to witness collectively in real time.
A standard DeepFrame display is 64 inches, but will be available in other sizes in the near future. DeepFrame was unveiled this past May with a surprise demonstration at the Danish National Aquarium, in which a 3D rocket launched out of a still water bank.
maandag 28 augustus 2017
The First Truly Applicable Hologram Tech is Here.
Australian company Euclideon has created the first real multi-user hologram table in the world, and it's going to change gaming, business, and so much more. This new tech solves previous problems with holographic images using motion-tracking glasses.
A working prototype of what will be the first real multi-user hologram table in the world has been created by the Australian company Euclideon. Wearing only a small pair of glasses, up to four people can interact with the table’s holographic images and each other, making this a major advancement from the experience provided by current AR technology. The company estimates that in 2018, the table will be up for sale for $60,000 Australian.
The concept of the hologram table in film and science fiction is hardly new, but because of the many technical difficulties inherent to executing the concept, the idea has yet to be realized. This difficulty originates from the fact that holograms are computer-generated stereo images, dependent on the perspective of the viewer. When a group of people in different positions look at a hologram, the illusion “breaks” as they don’t get the same perspective on it and it doesn’t change as they move. Computer-generated holograms work by tracking the viewer — but which viewer does the computer track when there’s more than one?
Euclideon has solved this riddle in a world’s first — without a gigantic helmet that no one wants to wear, which is the fatal flaw of many multi-user VR/AR systems. After all, it’s hard to interact with your friends if you’re all inside helmets.
The Unlimited Detail (UD) 3D graphics processing engine is what first brought Euclideon renown in the gaming community. The UD engine made it possible for users to be immersed in huge, amazingly detailed, 3D virtual environments, without special graphics cards or high-end computers. And while it didn’t excel with the dynamic motion of objects or physics, its strength in geospatial imaging forms the basis for the new table.
Euclideon’s table requires that users wear only a small, light pair of motion-trackable glasses, which look and feel a lot like 3D glasses. These are much more practical for meetings and social events than huge VR/AR helmets, not to mention more comfortable. As users wear the glasses, the table tracks their eye positions, building a custom image for a potential total of eight user eyes. The table itself is a screen, and the device is made up of projectors that rest beneath a unique film which is sandwiched between two pieces of glass. The result is a mass of mixed up, colored images that the glasses separate out for users, enabling them to see binocular stereo holograms specific to their location.
The glasses themselves have special crystal film layers over them, which can change the frequencies of light waves. When users wear the glasses, the computer can tell which light waves belong to which users. The glasses have small boxes at the temples which contain tiny microcomputers and microchips similar to the VR headset’s tracking jiggers, signaling the user’s position to the table. Euclideon is currently about to begin the manufacturing process and expects their tables to be ready in February of 2018.
A working prototype of what will be the first real multi-user hologram table in the world has been created by the Australian company Euclideon. Wearing only a small pair of glasses, up to four people can interact with the table’s holographic images and each other, making this a major advancement from the experience provided by current AR technology. The company estimates that in 2018, the table will be up for sale for $60,000 Australian.
The concept of the hologram table in film and science fiction is hardly new, but because of the many technical difficulties inherent to executing the concept, the idea has yet to be realized. This difficulty originates from the fact that holograms are computer-generated stereo images, dependent on the perspective of the viewer. When a group of people in different positions look at a hologram, the illusion “breaks” as they don’t get the same perspective on it and it doesn’t change as they move. Computer-generated holograms work by tracking the viewer — but which viewer does the computer track when there’s more than one?
Euclideon has solved this riddle in a world’s first — without a gigantic helmet that no one wants to wear, which is the fatal flaw of many multi-user VR/AR systems. After all, it’s hard to interact with your friends if you’re all inside helmets.
The Unlimited Detail (UD) 3D graphics processing engine is what first brought Euclideon renown in the gaming community. The UD engine made it possible for users to be immersed in huge, amazingly detailed, 3D virtual environments, without special graphics cards or high-end computers. And while it didn’t excel with the dynamic motion of objects or physics, its strength in geospatial imaging forms the basis for the new table.
Euclideon’s table requires that users wear only a small, light pair of motion-trackable glasses, which look and feel a lot like 3D glasses. These are much more practical for meetings and social events than huge VR/AR helmets, not to mention more comfortable. As users wear the glasses, the table tracks their eye positions, building a custom image for a potential total of eight user eyes. The table itself is a screen, and the device is made up of projectors that rest beneath a unique film which is sandwiched between two pieces of glass. The result is a mass of mixed up, colored images that the glasses separate out for users, enabling them to see binocular stereo holograms specific to their location.
The glasses themselves have special crystal film layers over them, which can change the frequencies of light waves. When users wear the glasses, the computer can tell which light waves belong to which users. The glasses have small boxes at the temples which contain tiny microcomputers and microchips similar to the VR headset’s tracking jiggers, signaling the user’s position to the table. Euclideon is currently about to begin the manufacturing process and expects their tables to be ready in February of 2018.
maandag 17 juli 2017
Holo Review from Eyerock
POS, products are also increasingly presented with hologram displays. Different companies offer different solutions. Three display products have recently been created by Eyerock Studios, one of 3D animations specializing agency from Essen / Germany.
The Holoco display, also discussed here, recently got a little brother - the Holoco [S]. Why a 20 cm high and 26.5 cm deep variant makes sense makes the company so: "The space conditions at the point of sale are known as a difficult topic. Attracting the attention of the customer with regard to countless advertising messages is also not easier. The new Holoco [S] solves both problems. It fits in almost every shelf and its new holographic imagery makes it an absolute eyecatcher. In this, free floating holographic 3D objects are combined with real products. Small, high-quality products such as smartphones, watches and jewelery, as well as a range of beauty and health care products, will find a suitable presentation platform. "
The holographic display, like its big colleagues, is equipped with energy-saving media technology. The interior is illuminated by RGB LEDs, in order to show the real products in the display in the right light.
The Holoco display, also discussed here, recently got a little brother - the Holoco [S]. Why a 20 cm high and 26.5 cm deep variant makes sense makes the company so: "The space conditions at the point of sale are known as a difficult topic. Attracting the attention of the customer with regard to countless advertising messages is also not easier. The new Holoco [S] solves both problems. It fits in almost every shelf and its new holographic imagery makes it an absolute eyecatcher. In this, free floating holographic 3D objects are combined with real products. Small, high-quality products such as smartphones, watches and jewelery, as well as a range of beauty and health care products, will find a suitable presentation platform. "
The holographic display, like its big colleagues, is equipped with energy-saving media technology. The interior is illuminated by RGB LEDs, in order to show the real products in the display in the right light.
dinsdag 14 maart 2017
World Premiere Ultra High Definition UHD hologram in Abu Dhabi.
source; www.inavateonthenet.net
Amethys Technologies, a producer of holographic display systems has produced a UHD (Ultra High Definition) holographic showcase measuring 2-metres long (86-in) for the IDEX exhibition in Abu Dhabi, UAE.
IDEX is world biggest defence exhibition, and took place in late February. The show was the world premiere for the 4K hologram, which has a resolution of 3,840x2,160 pixels.
The display was created for Rheinmetall Defence, a German company specialising in products for military applications.
The display featured bespoke 3D content of Rheinmetall's products -floating' with the clear display. The contents shows the Oerlikon Fieldranger in action, it is a high precision stabilised 20mm remote controlled weapon station designed for mounting on armored personnel carriers or on special forces vehicles.
It took three months for Amethys to develop and produce the UHD holographic display and it took another two months for Amethys to create and develop the 4K holographic animation.
The solution belongs to Rheinmetall, and it will be using it at international fairs around the world, or in its Swiss shorrom during the rest of the year.
Amethys Technologies, a producer of holographic display systems has produced a UHD (Ultra High Definition) holographic showcase measuring 2-metres long (86-in) for the IDEX exhibition in Abu Dhabi, UAE.
IDEX is world biggest defence exhibition, and took place in late February. The show was the world premiere for the 4K hologram, which has a resolution of 3,840x2,160 pixels.
The display was created for Rheinmetall Defence, a German company specialising in products for military applications.
The display featured bespoke 3D content of Rheinmetall's products -floating' with the clear display. The contents shows the Oerlikon Fieldranger in action, it is a high precision stabilised 20mm remote controlled weapon station designed for mounting on armored personnel carriers or on special forces vehicles.
It took three months for Amethys to develop and produce the UHD holographic display and it took another two months for Amethys to create and develop the 4K holographic animation.
The solution belongs to Rheinmetall, and it will be using it at international fairs around the world, or in its Swiss shorrom during the rest of the year.
donderdag 16 februari 2017
HoloBOX XXXL
blueBOX bietet seit 20 Jahren außergewöhnliche visuelle Erlebnisse. Genau vor 10 Jahren haben wir die erste Holografie auf der IAA NKW vorgestellt, auf dem Messestand der Firma Hella KGaA Hueck & Co.. Ein fliegender Dachbalken. Dieses Jahr präsentieren wir auf dem Messestand der Firma Aral BP eine holoBOX XXXL mit 4 Metern x 3 Metern – das größte Serienprodukt der Firma blueBOX. Die holografische Präsentation auf der IAA 2016 in Halle 13 ist ein echter Hingucker. Durch die direkte Integration in den Messestand und der 3D ausgedruckten Zugmaschine spielt die Holografie direkt um das Kernthema der IAA und die Inhalte von Aral.
Der spezielle Kraftstoff Ultimate mit der Antischmutzformel der Firma Aral wird eindrucksvoll durch eine synchrone Lightshow mit Piranhas, die mit Hilfe von vier Moving Heads und Gobos projiziert werden, unterstützt. Die holoBOX ist in der Helligkeit eindrucksvoll. Die LED Panels mit 1.000 nits haben einen Pixelpitch von 3,91 mm. Die Auflösung ermöglicht gestochen scharfe Bilder. blueBOX bietet holografische Serienprodukte oder auch Individualbauten.
Nicht nur die Hardware wird von blueBOX geliefert, sondern auch der Content. Durch skalierbare Produktionsressourcen können wir innerhalb kürzester Zeit beeindruckende Ergebnisse liefern. Sowohl in 2D, 3D oder in unserem eigenen Studiokomplex mit 3.000m². Das Storytelling der Aral BP Produktion wurde von Wegner und Partner realisiert. blueBOX bietet Full Service für holografische, 3D und Mapping Produktionen an.
.
donderdag 19 januari 2017
Floating in the air effect.
The visual result of Kimono products can't be underscored. Images seem to appear from out of the blue.
Visit the website: kino-mo.com
maandag 9 januari 2017
woensdag 4 januari 2017
BMW's HoloActive Touch.
BMW has announced the first details of HoloActive Touch, a concept dash interface that uses gesture commands and floats a virtual touchscreen next to your steering wheel. The HoloActive touch uses a free-floating “virtual touchscreen” that “confirms the commands with what the driver perceives as tactile feedback. BMW distinguishes HoloActive Touch from existing HUDs by using reflections to create the illusion of a display floating in space rather than on the windshield. There's also a camera that can detect when the driver's fingertips are interacting with a virtual control surface.
Source; www.theverge.com
vrijdag 2 december 2016
Microsoft offers first look at Holoportation
Source; www.inavateonthenet.net
A video released by Microsoft Research has expanded upon the HoloLens demo the company showed last summer. Now called Holoportation, it creates holograms from live video, by using multiple 3D cameras to capture a subject from all angles. The video even shows the tech working in a moving car.
The video shows the technology being used outside of a studio and into a moving car, making Holoportation a truly mobile solution.
To accomplish this, Microsoft reduced the bandwidth requirements by 97%, while still maintaining quality.
In a blog posted on the Microsoft website, the company said: "The bandwidth required by Holoportation has been reduced to 30-50 Mbps. This allows us to use Holoportation in a moving vehicle, as long as we are within WiFi range. We will be moving to cellular data soon!
"We chose this scenario for two reasons. First, the automobile is viewed more and more as a technology platform rather than simply a means of transportation. Second, this is a very challenging scenario. It requires solving many of the engineering hurdles encountered in building a volume consumer product.
"The system only requires two cameras capable of capturing depth information to create a 3D representation of an object. However, the more cameras we have, the better the quality of the 3D model.
The greatest challenge was bandwidth, which we reduced by 97% using an innovative approach to compression. Other challenges included changing lighting and background, vibration, and reducing the compute footprint to fit in a vehicle."
One drawback of the system in its current form is that users can’t see other people using the technology unless they are wearing a HoloLens unit, and users can’t make eye contact with people who are wearing the AR headset. To see another person’s holographic face, users have to take off the headset.
A video released by Microsoft Research has expanded upon the HoloLens demo the company showed last summer. Now called Holoportation, it creates holograms from live video, by using multiple 3D cameras to capture a subject from all angles. The video even shows the tech working in a moving car.
The video shows the technology being used outside of a studio and into a moving car, making Holoportation a truly mobile solution.
To accomplish this, Microsoft reduced the bandwidth requirements by 97%, while still maintaining quality.
In a blog posted on the Microsoft website, the company said: "The bandwidth required by Holoportation has been reduced to 30-50 Mbps. This allows us to use Holoportation in a moving vehicle, as long as we are within WiFi range. We will be moving to cellular data soon!
"We chose this scenario for two reasons. First, the automobile is viewed more and more as a technology platform rather than simply a means of transportation. Second, this is a very challenging scenario. It requires solving many of the engineering hurdles encountered in building a volume consumer product.
"The system only requires two cameras capable of capturing depth information to create a 3D representation of an object. However, the more cameras we have, the better the quality of the 3D model.
The greatest challenge was bandwidth, which we reduced by 97% using an innovative approach to compression. Other challenges included changing lighting and background, vibration, and reducing the compute footprint to fit in a vehicle."
One drawback of the system in its current form is that users can’t see other people using the technology unless they are wearing a HoloLens unit, and users can’t make eye contact with people who are wearing the AR headset. To see another person’s holographic face, users have to take off the headset.
woensdag 8 juni 2016
Windows Holographic: Enabling a World of Mixed Reality.
Windows Holographic enables a world of mixed reality – where devices work together – regardless of whether they are developed for virtual reality, augmented reality, or anything in-between. Windows Holographic will help expand the Windows ecosystem far beyond the PC.
Learn more: http://wndw.ms/rcSKZ2
dinsdag 31 mei 2016
maandag 16 mei 2016
The dawn of the age of holograms.
Alex Kipman wants to create a new reality — one that puts people, not devices, at the center of everything. With HoloLens, the first fully untethered holographic computer, Kipman brings 3D holograms into the real world, enhancing our perceptions so that we can touch and feel digital content. In this magical demo, explore a future without screens, where technology has the power to transport us to worlds beyond our own. (Featuring Q&A with TED's Helen Walters)
dinsdag 26 april 2016
The first ever purpose created TV commercial using holographic projections technology.
Musion Events Limited and its holographic technology took centre stage in the stunning TV launch of No7’s new beauty product, available exclusively at Boots. Alessandra Ferri - aged 52 and one of the world’s most iconic ballerinas - danced alongside her 19-year-old holographic self in the world’s first TV commercial of its kind.
This incredible performance, choreographed by award winning Wayne McGregor, was possible due to the expertise of advertising agency Mother and production company Tomboy Films. They worked alongside Musion Events Limited and content producers, Four:55, to create the breathtakingly natural commercial.
This incredible performance, choreographed by award winning Wayne McGregor, was possible due to the expertise of advertising agency Mother and production company Tomboy Films. They worked alongside Musion Events Limited and content producers, Four:55, to create the breathtakingly natural commercial.
zaterdag 26 maart 2016
Microsoft demos 'holoportation' 3D presence tech with HoloLens.
The video embedded above shows cool new HoloLens tech from Microsoft Research, which can create 3D models of people in remote locations and project them into the room you're in -- tech that could be used for games as well as Skype-like video conferencing, the use that it is put to in the demo.
HoloLens, at $3,000, is still far from being a consumer product -- but this demo shows the appeal and its potential for game developers.
What's also notable here is that there are views of the in-device experience periodically in the bottom-left corner of the window, giving a more "honest" look at what the experience will actually feel like.
It's also worth noting that Meta has developed similar remote-meeting technology for its AR glasses, which we got to try out at GDC -- and which worked well. That company is currently taking preorders for its new dev kit at $949.
Project webpage: http://research.microsoft.com/holopor... Team webpage: http://research.microsoft.com/groups/i3d
dinsdag 8 maart 2016
Haptoclone - First 'touchable' hologram.
Scientists in Japan have created the first 'touchable' hologram, enabling users to experience the illusion of touching objects that aren't really there.
The Haptoclone, created by haptic researchers from the University of Tokyo's Department of Complexity Science and Engineering, consists of two boxes, one containing an object and the other displaying a hologram of it.
When a human hand comes into "contact" with the 3D image in the second box, the hologram emits ultrasonic radiation pressure, making the user feel they are actually touching the object. Meanwhile, special aerial imaging panels act like a kind of mirror, making a hologram of the hand appear visually in the other box, too, so it can "interact" with the original object.
The technology seems remarkably realistic – a Gizmodo reporter said she could tell that the holographic ball she was interacting with was made of inflated plastic just by "touching" it.
For the moment, Haptoclone is limited due to it only being able to emit safe levels of radiation, meaning the tactile sensations are reduced to a light stroking rather than a handshake or a hug.
More information here.
zondag 28 februari 2016
While it's not the 3D Star Wars hologram you're hoping for, Mitsubishi is developing a system to project video in mid-air, which it hopes to commercialize in time for the Tokyo 2020 Olympics. To pull it off, the company is using two types of optical tech: a beam splitter, which divides incoming photons into reflected and transmitted light, and a retro-reflective sheet that bounces light back in exactly the same direction it came from. By arranging them just so with a display (below), the light reconverges to form an image that appears to float in the air.
Mitsubishi developed a special optical simulation program to figure out how to arrange the elements in order to create a 56-inch diagonal image that sits a meter (40 inches) from the beam splitter. It said the main problem with the tech is that "people who are not accustomed to focusing their eyes on open space find it difficult to understand where an aerial images is being displayed." As a result, the system also projects guide images on walls place on either side of the "screen" so you know where to look.
Mitsubishi thinks it could be used to project large images in public spaces or display "life-sized images of people for remote communication." It expects to commercialize the tech by 2020, but hopefully they'll have some kind of proof-of-technology prototype coming soon.
dinsdag 15 september 2015
Whitney Houston hologram to embark on world tour.
A hologram of the late Whitney Houston will take to the stage next year, as Hologram USA and Houston’s estate announce that fans will be able to watch the singer’s greatest hits during a new world tour.
The singer’s sister-in-law and president of her estate, Pat Houston, said in a statement that the hologram is “a great opportunity for her fans to see a reinvention of one the most celebrated female artists in history and to continue a legacy of performances that will not be forgotten in years to come.”
The show will reportedly open next year in the US before it tours around the world.
For those unable to make the gigs themselves, the shows will stream live on , a free online and live TV app founded by Alki David, who is also the CEO of Hologram USA.
“The opportunity to help share her spectacular gifts with the world again is exactly what I hoped for when I built the hologram business,” said David.
“We’ve got technology that’s causing a seismic shift in the entertainment industry, and a wonderful partnership with Pat Houston and the estate – I’m confident we’ll create the ultimate celebration of Whitney’s amazing artistry.”
Whitney Houston died on 11 February 2012, aged 48, after drowning in a bath at the Beverly Hilton hotel. Her death has been ruled as accidental and coroner’s officials cited heart disease and cocaine use as contributing factors.
Houston’s world tour is the latest addition to the company responsible for posthumous Tupac and Liberace performances, who last week confirmed that Billie Holiday would be immortalised as a hologram.
“For the first time ever and only in New York City at the Apollo, the magic of holographic technology will transport you to the concert of your dreams as Lady Day takes the stage again,” read a statement posted on the theatre’s website.
woensdag 19 augustus 2015
"holographic" projector.
HOLHO converts smartphone or tablet into a "holographic" projector.
On the verge of a pyramid one of four parts of the image from the smartphone screen (or the tablet computer) is projected. Thus, each side of the viewer sees the image, creating the illusion of three-dimensional objects within the pyramid.
Turn your Smartphone into a 3D Hologram
On the verge of a pyramid one of four parts of the image from the smartphone screen (or the tablet computer) is projected. Thus, each side of the viewer sees the image, creating the illusion of three-dimensional objects within the pyramid.
Turn your Smartphone into a 3D Hologram
maandag 27 juli 2015
Holo-Gauze
Holo-Gauze, the patent-pending3D display solution for hologram effects, is being utilized as the display platform for ARHT Media to produce its HumaGram avatars, which are generated using Augmented Reality Holographic Technology (ARHT) — a ‘scalable, repeatable and transportable form of 3D,’ without the need for glasses.
ARHT recently ‘holo-ported’ life coach Tony Robbins live on stage to Australia from Miami as a HumaGram (human hologram) for his latest Business Mastery event, using Holo-Gauze to display the holographic image at the venue. Robbins spoke to his audience and was also able to see and interact with them in real-time.
This was the longest running “live 2-way” holographic performance ever. With a multi-continent delivery traversing three quarters of the planet in real time.
On June 20th 2015 in Melbourne Australia, we successfully Holo-Ported Tony Robbins live on stage from Miami as a HumaGram (human hologram) for his Business Mastery event. Tony spoke live to an audience, while also being able to see them via video feed and interact with them in realtime.
This was the longest running “live 2-way” holographic performance ever. With a multi-continent delivery traversing three quarters of the planet in real time.
“I am delighted that ARHT have decided to use Holo-Gauze as part of its HumaGram solution,” Holo-Gauze founder and Holotronica MD Stuart Warren-Hill said. “Holo-Gauze is the perfect solution for live events such as these, allowing for the projection of ‘holographic’ avatars of real human beings, either in real-time or as video recordings.”
Launched to market last September, Holo-Gauze has been used to produce a triptych of Michael Flatley for the new Lord of the Dance production, LOTD: Dangerous Games. Holo-Gauze also produced visuals for the story of Einstein’s Theory of Relativity at May’s World Science Festival in NYC and was used to realize the holographic magic in Damon Albarn’s wonder.land musical at the Manchester International Festival.
ARHT recently ‘holo-ported’ life coach Tony Robbins live on stage to Australia from Miami as a HumaGram (human hologram) for his latest Business Mastery event, using Holo-Gauze to display the holographic image at the venue. Robbins spoke to his audience and was also able to see and interact with them in real-time.
This was the longest running “live 2-way” holographic performance ever. With a multi-continent delivery traversing three quarters of the planet in real time.
On June 20th 2015 in Melbourne Australia, we successfully Holo-Ported Tony Robbins live on stage from Miami as a HumaGram (human hologram) for his Business Mastery event. Tony spoke live to an audience, while also being able to see them via video feed and interact with them in realtime.
This was the longest running “live 2-way” holographic performance ever. With a multi-continent delivery traversing three quarters of the planet in real time.
“I am delighted that ARHT have decided to use Holo-Gauze as part of its HumaGram solution,” Holo-Gauze founder and Holotronica MD Stuart Warren-Hill said. “Holo-Gauze is the perfect solution for live events such as these, allowing for the projection of ‘holographic’ avatars of real human beings, either in real-time or as video recordings.”
Launched to market last September, Holo-Gauze has been used to produce a triptych of Michael Flatley for the new Lord of the Dance production, LOTD: Dangerous Games. Holo-Gauze also produced visuals for the story of Einstein’s Theory of Relativity at May’s World Science Festival in NYC and was used to realize the holographic magic in Damon Albarn’s wonder.land musical at the Manchester International Festival.
woensdag 29 april 2015
The Voxbox
A kickstarter project
Holographic Optical Technologies is bringing professional-grade holography to the consumer market through Kickstarter. Our holograms are true, three-dimensional sculptures of light that float in space in front of our Voxbox viewers.
For more videos on exactly how our technology works, visit our website:
Abonneren op:
Posts (Atom)