dinsdag 2 september 2008
3D LCD van Epson.
The observer's left eye sees image 4, while his right eye sees image 6. The two images are merged in the brain so that the observer perceives a 3D image. When the observer moves his head or changes position relative to the screen, the images that enter the eyes changes, so the observer sees a different 3D image.
(For example, the 3D image perceived when the observer is looking at image 5 with his left eye and image 7 with his right eye differs from the 3D image perceived when the observer sees images 4 and 6.)
Hoe meer competitie er in de 3D markt komt des te goedkoper wordt de techniek.
Epson says the resolution is equivalent to QVGA and it uses an autostereoscopic 3D liquid-crystal display with a lenticular lens. Epson is boasting a 31-32.5 mm view width (or 1.22-1.27 inches). This sounds confusing, but please see the associated graphic with this story. Epson’s point is that, the wider the view width, such as the conventional 62-65 mm width (also the distance equal to the separation between the eyes of an average person), the more you lose resolution and 3D information. Half the view width delivers more data in Epson’s model.
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