Panasonic published a new video, demonstrating its new electronic shelf labels (ESL) that are batteryless and uses NFC and an E Ink display.
The ESLs are powered by Panasonic's 8-bit MN101L MCUs that use 64kb RRAM memory
dinsdag 31 mei 2016
maandag 30 mei 2016
Digital Signs Accepting Payments/Donations: How Interactive Content assists with Fundraising.
We focus heavily on the retail customer experience, but let's consider the charity donor's experience for a moment.
Results of fundraising efforts correlate with the charity's mission, advertising/outreach efforts and a donor's emotional connection or appeal to the cause.
Digital signage and billboards have played a role in generating emotional appeal and publicizing charity efforts, but now, much like brick and mortar retailers, they are using digital displays to create immersive visual experiences that stimulate the drive to donate. Because these displays accept payments, the deployments also add to the convenience factor.
Do you anticipate card payments via digital signage in retail or will NFC interactivity and mobile payments reduce the need for the swipe at the signage? In this case (see video below), the swipe initiates the interactive content.
Results of fundraising efforts correlate with the charity's mission, advertising/outreach efforts and a donor's emotional connection or appeal to the cause.
Digital signage and billboards have played a role in generating emotional appeal and publicizing charity efforts, but now, much like brick and mortar retailers, they are using digital displays to create immersive visual experiences that stimulate the drive to donate. Because these displays accept payments, the deployments also add to the convenience factor.
Do you anticipate card payments via digital signage in retail or will NFC interactivity and mobile payments reduce the need for the swipe at the signage? In this case (see video below), the swipe initiates the interactive content.
Glenfiddich Experience with MultiTaction displays.
Glenfiddich, the distiller of world’s best-selling single malt whisky, created an impressive application on MultiTaction displays that not only explains the premium credentials of the brand but also engages and immerses the user in a persuasive and compelling experience. Housed in the 100 year-old Neilson Hays Library befitting of Glenfiddich’s heritage and enhanced with innovative technology and a sumptuous whisky pairing dinner menu, this experience translated the traditional Glenfiddich Speyside distillery experience into an innovative and luxurious form.
Application: Make Studios
Displays: MultiTaction Cell 55" Full HD LCD Ultra Thin Bezel MT553UTB
Location: Neilson Hays Library, Bangkok, Thailand
donderdag 26 mei 2016
Race to develop first rollable TVs and tablets.
Source; www.inavateonthenet.net
Samsung showcased its latest advancements in rollable display technology at this week’s Display Week 2016 in San Francisco, organised by the Society for Information Display (SID). The technology could potentially lead the way to owning rollable TV and tablet devices in the future.
Rollable displays are nothing new for the market, with prototypes in development since 2013, yet they appear to be gaining considerable traction LG first unveiled its first 18-in roll-up OLED displays in 2014. Back then LG’s In-Byung Kang, senior vice president and head of the R&D Center at LG Display, forecast that “by 2017 we will have successfully developed an Ultra HD flexible OLED panel of more than 60 inches.”
Earlier this year LG gave its public debut to a 30R display it claimed could be rolled up as easily as a newspaper at CES 2016 in Las Vegas in January.
LG face competition from Samsung in bringing the first ever rollable display to market, however. The company brought a series of LED displays that can be rolled or folded to tradeshow, in addition to and OLED (AMOLED) displays for virtual reality gadgets and vehicles, and transparent and reflective displays projecting hologram-like 3D images in the air.
Samsung’s rollable AMOLED display weighs only 5 grams, is 0.3 mm in depth and has a 10 radius of curvature, meaning it can be rolled into a circle with a 10 mm radius. Samsung hope to implement the technology in the first generation of rollable TVs and tablets that take up little storage space and effortlessly roll out and roll in when needed.
LG’s stand at the show highlighted a variety of displays from its OLED range, including a curved 65-inch OLED display, a 75-in OLED display and a 55-in double-sided signage, although did not feature any of its latest rollable displays.
Samsung showcased its latest advancements in rollable display technology at this week’s Display Week 2016 in San Francisco, organised by the Society for Information Display (SID). The technology could potentially lead the way to owning rollable TV and tablet devices in the future.
Rollable displays are nothing new for the market, with prototypes in development since 2013, yet they appear to be gaining considerable traction LG first unveiled its first 18-in roll-up OLED displays in 2014. Back then LG’s In-Byung Kang, senior vice president and head of the R&D Center at LG Display, forecast that “by 2017 we will have successfully developed an Ultra HD flexible OLED panel of more than 60 inches.”
Earlier this year LG gave its public debut to a 30R display it claimed could be rolled up as easily as a newspaper at CES 2016 in Las Vegas in January.
LG face competition from Samsung in bringing the first ever rollable display to market, however. The company brought a series of LED displays that can be rolled or folded to tradeshow, in addition to and OLED (AMOLED) displays for virtual reality gadgets and vehicles, and transparent and reflective displays projecting hologram-like 3D images in the air.
Samsung’s rollable AMOLED display weighs only 5 grams, is 0.3 mm in depth and has a 10 radius of curvature, meaning it can be rolled into a circle with a 10 mm radius. Samsung hope to implement the technology in the first generation of rollable TVs and tablets that take up little storage space and effortlessly roll out and roll in when needed.
LG’s stand at the show highlighted a variety of displays from its OLED range, including a curved 65-inch OLED display, a 75-in OLED display and a 55-in double-sided signage, although did not feature any of its latest rollable displays.
dinsdag 24 mei 2016
Inside of Me – A Videomural Experience.
In January 2015 I was looking for a wall to create a new mural. Instead I found this abandoned office cupboard and teamed up with my brother. After some days of preparation, sketching and rendering, we borrowed a beamer and just went with the Flow…
Inside of me – combining live painting, stop motion and 3D videomapping.
Painting/Direction: Philipp Frank philipp-frank.com
Motion Design/Video Mapping: Felix Frank behance.net/lefelix333
Music: Jens Moire jensmoire.de
Painting/Direction: Philipp Frank philipp-frank.com
Motion Design/Video Mapping: Felix Frank behance.net/lefelix333
Music: Jens Moire jensmoire.de
“The Animal is Absent” a Choreographed Light Show.
So often projection mapping is about blasting dynamic visuals onto large architectural space or flat walls. Less occasionally we see projections mapped onto sculptures or smaller surfaces, exploring both artforms in mesmerizing, wondrous union. Artist Harsha Biswajit’s “The Animal is Absent” is a great example of the potential for this kind of multimedia art, with its visuals projected onto a recumbent elephant.
Blow Factory, a creative agency that works in projection mapping and interactive visuals, recently created something similar with its Diana Mapping Sculpture, a work that applies projection mapping to a wooden sculpture. To create the piece, Blow Factory designed a wooden sculpture that was built out of 323 layers of wood. The Spanish woodworking company Caprinteria Tabares cut the sculpture with a numeric machine, while Blow Factory and Fink 3D-modeled and animated the visuals.
What’s interesting about the projection mapping here is that it really exploits the wood grain and surface texture, resulting in an incredibly gorgeous movement of light and patterns. The sculpture, which is now on display in Milan can be seen in Blow Factory’s video, which features music of Irène Drésel.
maandag 23 mei 2016
New Media Art Performing: "The Inheritance", 10 min version.
This is the recording of the new media art performing "The inheritance" in the opening ceremony of the Unite 2015 Beijing. The info of the performing can be found at:
http://www.storynest.com/pix/_4proj/p...
Credit:
Dancer: Tsung Hsuan Lee
Music: Rick Hu
Motion Capture technician: Frankiy Huang
Projection mapping on moving surfaces.
Mapping and Robots, Full Screen Studio 2016
Agency: Art and Pepper
Animation: Full Screen Studio
Technical background: VisualPower Kft.
Robots: Kuka Robotics Hungária Kft.
Music: D.P. Music Kft.
LCD Mouse Mod.
Modder Jani ‘Japala’ Pnkk added an LCD display (Nokia 6610) into a Logitech G5 laser mouse. Full instructions here.
The controller requires adding three more wires to the mouse. These are connected to a parallel port. The screen can only show about 1 frame per second, but that is fast enough for general statistics or showing photos. It’s a really clean build. A clever trick was using a piece of plastic from the blister pack to cover the screen since it was already the same shape as the mouse
vrijdag 20 mei 2016
wedding cake.
I'm sharing the mapping we did on our wedding cake. The music is just for the video and was not used at the screening. The film quality is cut together from a lot of bad cell clips so bare with the jumpy ride. the 4 sided kake is plain on two sides and had flowers and decorations on the two other sides. So after the screening we just turned the cake around.
I made it rely simple with two clips in madmapper. One loop that run when people entered the room and then changed to the showreel with a osc controll from iphone. Yes one XGA projector infact :) worked fine with the aspect ratio of the cake. aprox 45 degrees projection angle.
I made it rely simple with two clips in madmapper. One loop that run when people entered the room and then changed to the showreel with a osc controll from iphone. Yes one XGA projector infact :) worked fine with the aspect ratio of the cake. aprox 45 degrees projection angle.
donderdag 19 mei 2016
Blood Donors.
NHS Blood and Transplant this week launched a new digital out of home campaign to highlight the life-saving power of blood donation.
The campaign, one of the winners of Ocean Outdoor’s annual digital out of home competition, uses innovative augmented reality technology to encourage the public to offer a virtual blood donation via an iphone.
Created by creative agency 23red, ’See the power of blood donation’ broke on Ocean Outdoor’s New Street screen in Birmingham yesterday (May 18) and on the Eat Street Screen at Westfield London from May 20.
Experiential activity will support the campaign with advisors at both out of home locations signposting members of the public on how to register and become a blood donor.
Virtual Blood Donation uses an AR app which is connected to an image on the large format screens featuring an empty blood bag and an ill patient. Visual recognition is used to detect a sticker on a participant’s arm which then overlays an AR needle, plaster and tube onto the participant’s arm.
This triggers the blood bag on the screen to fill up and the virtual donor can watch as the image of the sick patient gradually returns to health (shown above).
It is the first time that an augmented reality app has been used to trigger animation on Ocean Outdoor’s large format screens. The app is hosted on Ocean’s high speed wifi network.
The campaign, one of the winners of Ocean Outdoor’s annual digital out of home competition, uses innovative augmented reality technology to encourage the public to offer a virtual blood donation via an iphone.
Created by creative agency 23red, ’See the power of blood donation’ broke on Ocean Outdoor’s New Street screen in Birmingham yesterday (May 18) and on the Eat Street Screen at Westfield London from May 20.
Experiential activity will support the campaign with advisors at both out of home locations signposting members of the public on how to register and become a blood donor.
Virtual Blood Donation uses an AR app which is connected to an image on the large format screens featuring an empty blood bag and an ill patient. Visual recognition is used to detect a sticker on a participant’s arm which then overlays an AR needle, plaster and tube onto the participant’s arm.
This triggers the blood bag on the screen to fill up and the virtual donor can watch as the image of the sick patient gradually returns to health (shown above).
It is the first time that an augmented reality app has been used to trigger animation on Ocean Outdoor’s large format screens. The app is hosted on Ocean’s high speed wifi network.
woensdag 18 mei 2016
Museum of augmented reality.
The first interactive museum in the world with all the exhibits is made in augmented and virtual reality.
dinsdag 17 mei 2016
Mount Sinai Hospital’s donor recognition wall goes digital / Canada.
Envision has configured and installed a new 15.2 x 3.7-m (50 x 12-ft) donor recognition video wall, comprising 33 NEC liquid crystal displays (LCDs), for the main-floor lobby corridor at Toronto’s Mount Sinai Hospital.
The video wall’s content, which is intended to both recognize donors and convey a sense of tranquility along the busy corridor, is supported by North America’s largest single installation of Toronto-based software developer Derivative’s TouchDesigner visual media platform. At each end, 1.7-m (65-in.) screens provide additional ‘4K’ ultra-high-definition (UHD) messaging and promote upcoming events. The fixture is made of glass, DuPont’s white Corian solid-surface material, light-emitting diodes (LEDs) and stainless steel trim.
“In our years of donor recognition work, this is the largest and most complex project we have ever completed, in terms of both scale and technical sophistication,” says Mark Wilson, executive vice-president (EVP) of Toronto-based Envision.
“The wall surpasses our expectations,” says the Sinai Health Foundation’s vice-president (VP) of donor relations, Tony di Cosmo. “Our main goal was to recognize the generosity of our donors, but we didn’t expect the dynamic work of art we would have in the end.”
maandag 16 mei 2016
The dawn of the age of holograms.
Alex Kipman wants to create a new reality — one that puts people, not devices, at the center of everything. With HoloLens, the first fully untethered holographic computer, Kipman brings 3D holograms into the real world, enhancing our perceptions so that we can touch and feel digital content. In this magical demo, explore a future without screens, where technology has the power to transport us to worlds beyond our own. (Featuring Q&A with TED's Helen Walters)
Digital Fitness.
Take a look at the Green Asphalt gym in NYC that recently installed a full Prama Interactive Fitness room from Pavigym!
Pavigym Prama Room 1 - Exergame Fitness
zondag 15 mei 2016
Indoor Waterfall!! Salesforce Lobby, San Francisco
Fusion's vfx sup, Mark Stasiuk, viewing the 100+' cg waterfall we created for the Salesforce lobby in downtown San Francisco! Simm'd & rendered for creative studio, Obscura Digital, (masters of projection installations! www.obscuradigital.com ). Wowwww! Exciting to see it in full glory rather than on our computer screens! Simulation with Realflow, lighting with Maxwell. 1100 frames at 8x HD. Around 250 million polys per frame! #exciting Created as 4 overlapping panels of computer-generated waterfall simulation, using RealFlow's Hybrido. Each simulation panel had about 20 million particles when the waterfall is at full flow. The simulation time/frame is about 5 minutes. Water was run across a horizontal plane and over a vertical lip. Running along the edge of the lip was a series of tiny animated cubes to break up the water, giving it texture. All of the action happening out of view is actually what contributes to the look and behavior of the waterfall. Case study for all you fx geeks coming soon! LED screens by Sansi North America (SNA).
vrijdag 13 mei 2016
Canyon Immersive Visuals (Full Dome Preview)
visuals by TAS. facebook.com/tasvision
AUDIO: Ollie Bassweight - Odyssea (Grouch Remix)
donderdag 12 mei 2016
Microsoft patents ‘telepresence experience’
Source; www.inavonthenet.net
Microsoft continues to work on creating virtual environments that facilitate face-to-face communication with those who can’t make it to a meeting or gathering with it’s recently patented ‘telepresence experience.’
The patent details a system which appears to create the effect of talking through a glass to the other participant in video communications.
Originally filed in October 2014, the system was patented last month by Microsoft Corporation, listing inventors as Adrian Travis and Andreas Georgiou.
It incorporates a display device that presents an image which looks to be coming from a point located behind the display. When paired with another remote display each participant can see the other user’s environment through a glass-like material.
Technology deployed includes a steerable array of beam-deflecting facets and a large area camera with low etendue (allowing light angles to be conserved).
The telepresence system facilitates communication via voice and body movement between participants, and could possibly lead the way for how remote employees participate in meetings in the future.
Microsoft is clearly investing heavily in its development of AR products, after introducing its Room2Room system allowing participants to interact with a life-size projection of another person earlier this year.
Microsoft continues to work on creating virtual environments that facilitate face-to-face communication with those who can’t make it to a meeting or gathering with it’s recently patented ‘telepresence experience.’
The patent details a system which appears to create the effect of talking through a glass to the other participant in video communications.
Originally filed in October 2014, the system was patented last month by Microsoft Corporation, listing inventors as Adrian Travis and Andreas Georgiou.
It incorporates a display device that presents an image which looks to be coming from a point located behind the display. When paired with another remote display each participant can see the other user’s environment through a glass-like material.
Technology deployed includes a steerable array of beam-deflecting facets and a large area camera with low etendue (allowing light angles to be conserved).
The telepresence system facilitates communication via voice and body movement between participants, and could possibly lead the way for how remote employees participate in meetings in the future.
Microsoft is clearly investing heavily in its development of AR products, after introducing its Room2Room system allowing participants to interact with a life-size projection of another person earlier this year.
woensdag 11 mei 2016
SwimTrain: Never swim alone.
Despite the health benefits, not many people would play soccer by themselves. So why swim by yourself? The Korea Advanced Institute of Science and Technology (KAIST) and Microsoft Research Asia (MSRA) will tell you that now you don’t have to with their new cooperative “exergame”, SwimTrain.
Their project is an app for your smartphone, which, with a waterproof case and a pair of underwater headphones, lets swimmers join virtual teams to cooperate and compete. It uses all the great tech packed into your mobile phone to evaluate your progress, coordinate with your team, and provide sensory feedback, keeping your “train” running, and keeping you entertained, all while getting fit.
dinsdag 10 mei 2016
Interactive kiosk market to reach $73 billion by 2020.
The interactive kiosk market will be worth $73.4 billion by 2020, and achieve a compound-annual-growth-rate of 9.2 percent, according to a new report from Research and Markets.
The number of kiosk deployments is increasing in several categories including retail, health care, banking, transportation, and tourism.
The report examines key market trends based on kiosk components, types and industries. It also examines several major players in the kiosk sector, including Kontron AG, Kiosk Information Systems, SlabbKiosks, Redyref Interactive Kiosks and others.
The report is available at researchandmarkets.com.
maandag 9 mei 2016
Researchers Discover A Mysterious, Glowing Jellyfish.
Scientists on the NOAA research vessel Okeanos Explorer sent their robotic exploration vessel on a dive on April 24, 2016. It was the fourth dive in a series being conducted as the researchers explore the Mariana Trench in the Pacific Ocean.
During that dive, the robot’s camera caught a glimpse of this gorgeous, glowing jellyfish moving gracefully through the water. The jellyfish was spotted at a depth of about 12,139 feet (3,700 meters).
The jellyfish is a hydromedusa, part of the genus Crossota. And it’s a species that the researchers think hasn’t yet seen before. Check out video of the jellyfish here:
vrijdag 6 mei 2016
Animated images at the wave of a hand.
From www.inavateonthenet.net
The ability to create bespoke animated characters with a wave of the hand may seem like magic, but Walkabout Projection is making it a reality. Clients including BBC and Adidas have so far used the wireless, fully portable projector to create animated images on any surface.
Video artist and projectionist Shaun O’Connor has created a HD video device which can create pop-up performances outdoors and indoors powered by ‘magic’ hand gesture control.
The wearable tech device allows users to customise their visual content – which can include characters, logos, and selfies – to suit their requirements.
A Unity3D gaming engine and Leapmotion sensor controller that feeds back to the mini CPU and battery attached to allow real-time body mapping in a mobile environment.
The system is a collaboration between O’Connor and Xbox Kinect programmers. The lightweight projector’s rig is invisible under clothing, visible in ambient light and is battery powered for ease of use.
The device is available for visual performance and promotional branding via the company PrickImage.
The ability to create bespoke animated characters with a wave of the hand may seem like magic, but Walkabout Projection is making it a reality. Clients including BBC and Adidas have so far used the wireless, fully portable projector to create animated images on any surface.
Video artist and projectionist Shaun O’Connor has created a HD video device which can create pop-up performances outdoors and indoors powered by ‘magic’ hand gesture control.
The wearable tech device allows users to customise their visual content – which can include characters, logos, and selfies – to suit their requirements.
A Unity3D gaming engine and Leapmotion sensor controller that feeds back to the mini CPU and battery attached to allow real-time body mapping in a mobile environment.
The system is a collaboration between O’Connor and Xbox Kinect programmers. The lightweight projector’s rig is invisible under clothing, visible in ambient light and is battery powered for ease of use.
The device is available for visual performance and promotional branding via the company PrickImage.
LED drones illuminate the sky at Mount Fuji
Japanese tradition met the latest technology in a recent live performance at Mount Fuji incorporating illuminated drones and Shamisen music.
At 3776 meters tall, it takes something special to take attention away from Japan’s tallest mountain. Local advertising company MicroAd achieved just this, however, by creating a ‘Sky Magic’ display featuring twenty, small MIDI-controlled drones and 16,500 LED lights.
According to the company’s website, the movement of the drones and light emitted by the LEDs is automatically adapted to suit the music in the performance – in this case, traditional Japanese guitars.
Operators were able to control the drones and the AV components of the performance on a DMX512 network.
Incorporating drones with AV technology looks to be becoming increasingly popular for entertainment companies, with Disney reportedly working on creating a drone and projection system for evening shows at resorts.
The video shows the first live drone performance to take place at Mt Fuji.
Source: MicroAd
At 3776 meters tall, it takes something special to take attention away from Japan’s tallest mountain. Local advertising company MicroAd achieved just this, however, by creating a ‘Sky Magic’ display featuring twenty, small MIDI-controlled drones and 16,500 LED lights.
According to the company’s website, the movement of the drones and light emitted by the LEDs is automatically adapted to suit the music in the performance – in this case, traditional Japanese guitars.
Operators were able to control the drones and the AV components of the performance on a DMX512 network.
Incorporating drones with AV technology looks to be becoming increasingly popular for entertainment companies, with Disney reportedly working on creating a drone and projection system for evening shows at resorts.
The video shows the first live drone performance to take place at Mt Fuji.
Source: MicroAd
donderdag 5 mei 2016
2016 AMOLED Market (UBI Forecasts USD 14.8 Billion, IHS 15 Billion ) Rapid Growth.
The global AMOLED market is estimated to record USD 15 billion in 2016.
According to IHS, market research company, 2016 global AMOLED market is expected to record USD 15 billion, an increase of 25% from 2015. IHS estimates that OLED’s low yield and lifetime are improving, and new markets such as VR are expanding.
IHS’ forecast is similar to UBI Research’s estimation of USD 14.8 billion.
According to UBI Research’s 2016 OLED Display Annual Report, the global AMOLED market is expected to record USD 14.8 billion and maintain the high growth at CAGR of 49% until 2020. The company estimates that the fast growth will be possible due to active mass production of OLED panel for TV and flexible OLED panel for mobile device, and the start of latecomers’ mass production.
Both research companies expect high growth for OLED panel for smartphone and TV
Guangzou OED develops a graphene-based e-paper technology.
China-based e-paper developer Guangzou OED Technologies announced that it developed a new graphene e-paper technology. The company aims to start producing these new screens within a year.
Graphene is the world's strongest and most conductive (to both electricity and heat) material, and it is set to revolutionize many industries - including the display industry. The company says that the new graphene-based paper is brighter and more flexible. The graphene paper is also said to have "more intensity",
It's not clear what the role of the graphene in this new screen is... but it's likely that the graphene is used as a conductor material in the display's touch panel. It is also possible that the display itself uses graphene electrodes, but this technology is far less mature.
Interestingly Guangzou OED said that it developed the new screen in collaboration with a "company in Chongqing. This city is the home of the world's largest graphene plant (owned by Ningo Morsh), and also to Chongqing Morsh Technology, who is producing single-layer graphene films (using graphene produced by Ningo) that are used to produce graphene-based touch panels. This may hint that indeed the new display uses a graphene touch panel.
Graphene is the world's strongest and most conductive (to both electricity and heat) material, and it is set to revolutionize many industries - including the display industry. The company says that the new graphene-based paper is brighter and more flexible. The graphene paper is also said to have "more intensity",
It's not clear what the role of the graphene in this new screen is... but it's likely that the graphene is used as a conductor material in the display's touch panel. It is also possible that the display itself uses graphene electrodes, but this technology is far less mature.
Interestingly Guangzou OED said that it developed the new screen in collaboration with a "company in Chongqing. This city is the home of the world's largest graphene plant (owned by Ningo Morsh), and also to Chongqing Morsh Technology, who is producing single-layer graphene films (using graphene produced by Ningo) that are used to produce graphene-based touch panels. This may hint that indeed the new display uses a graphene touch panel.
woensdag 4 mei 2016
Diesel Mosaic Video Wall.
The Mosaic Video Wall at Diesel's Covent Garden store uses using a combination of 32", 46" and 55" professional displays in landscape and portrait. A centralised content management system provides remote management over content across the 10 screens.
dinsdag 3 mei 2016
maandag 2 mei 2016
Intelligent Glass reveals Rolls Royce Dawn at Harrods.
Self-adhesive switchable smart film from Pro Display’s Intelligent Glass division featured in the high-profile reveal of the new Rolls Royce Dawn Drophead Coupé. Creative agency JUSTSO covered the windows of Harrods London, one of the most exclusive advertising spaces in the world, with switchable smart film to create a very special launch experience.
The windows of the world’s most luxurious retail store were fitted with switchable smart film, projected onto with a tension-building countdown every three minutes, then slowly turned from frosted to clear to reveal the Rolls Royce Dawn.
The installation took place out of hours to avoid any impact on daytime trading at Harrods, and was expertly handled by Invicta Window Films. Invicta, a long-established specialist window film and manifestation firm, has worked with Intelligent Glass for more than five years and has developed a particular affinity with switchable smart film projects.
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